Horses will still have an edge when it comes to suppression vs production cost, however. Armored cars will generally not be as protective as light tanks, but will have a great amount of manpower protection for their cost.Īll of these things combine to make armored cars a good option for resistance suppression when manpower is more of a concern than some extra production cost. In addition to being more resilient and preserving manpower, armored cars will come with a higher suppression stat and a better ratio of suppression to deployed manpower. Armored vehicles will be especially suited to this role as hardness will give damage reduction to attacks made by the resistance. If adequate, the garrison will absorb the vast amount of resistance attacks that would otherwise sabotage industry or resource extraction. As explained previously, Garrisons will work as a shield against resistance activity. Since its inception, the armored car has been a useful tool against lightly armed and armored opponents. Part of the reason we are finally adding armored cars is that they go hand in hand with resistance suppression. Today we will be talking about Armored Cars! I have often been asked why HOI4 doesn't have them, and today you get to find out why now is the time time :) The team is working hard towards PdxCon that is coming up next week and we are looking forward to pretzels, beer, and of course meeting you guys! Hi everyone and welcome to another dev diary.
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